|
![]() Your download link is at the very bottom of the page... always. |
Processed through Paypal No account required. Donate Bitcoin to this wallet: 1KkUMXvQ2ko3xcJkzitB7WYgoW6m79WFfm Donate Ethereum to this wallet: 0x40E56922F43637224935CDC35e2c96E0392A8505 Donate Litecoin to this wallet: LLYAFEyqjH69gkyCEpRjXNyedRCWrVChfL |
File - Download Open Realm of Stars v0.27.0 | ||||||||
Description | ||||||||
A Plea. Deanna and I (Your Older Geeks) have been running OlderGeeks.com since 2008 and lately we are seeing a major increase in usage (and cost) but a big decline in percentage of users who donate. Our ad-free and junkware-free download site only works if everyone chips in to offset the revenue that ads on other sites bring in. Please donate on the website today. Every little bit helps. Thank you so much. -D&R Always scroll to the bottom of the page for the main download link. We don't believe in fake/misleading download buttons and tricks. The link is always in the same place. Open Realm of Stars v0.27.0 An open source 4X strategy game. Features Randomized galaxy with three different starting placements 15 different space races to play 22 different government types to play 17 different starting scenarios to play Any realm can start as an elder realm even human player Random events Planetary events Space anomalies Space pirates Privateering, trade fleets are actual ships which can be privateered Possibility to steal other ships with tractor beam Possibility to tame space monster with tractor beam Diplomatic relations between realms (War, Peace, Trade war, Trade Alliance, Defensive Pact and Alliance) AI remembers how it has been treated and will treat others accordingly Galactic Olympics to influence to other realms Technology can be traded in diplomatic trades If two realms are in alliance they win the game together. Possibility to fake military power in the galactic news (Can be lower or higher) Espionage ships and espionage missions with leaders Leaders acting as rulers, governors and commanders 6 Different technology branches each with 10 levels Each new technology will give either new ship component, ship hull or planetary improvement. All ships are designed based on currently available technology AI does not cheat and each AI is trying to make their own realm as strong as possible 3 Difficulty levels to choose for each AI realm. Turn based space combat Planets can conquered with troops and bombs Mod support for custom governments, space races, speeches, space ship images and space ship bridges Explore the galaxy Move your fleet in a randomly generated galaxy. Encounter other species, and find new planets to colonize. Explore mysterious space anomalies. ![]() Manage your own planets Manage your planets gain access to better buildings and ships. Population management is key to acquiring more culture, research, metal and production. ![]() Have diplomacy with other space faring races Make friends and enemies while traveling to outer realms. Form trade alliances, and defensive pacts to establish technology trade with other races. Make good diplomatic relations all other realms and win voting for ruler of the galaxy. ![]() Deep space combat Fight enemies with customizable ship designs. Ship components have their own hit points and energy requirements to use them. Components will be rendered useless if hitpoints are depleted or energy requirements are not met. This makes space battles dynamic. A lucky shot by allied ship to an enemies fusion reactor will make them immobile on the battlefield. Fleets with advanced technologies have significant advantages, however luck or number of ships can sway the battle in your favor. ![]() Conquering the planets Conquer enemy planets. Drop bombs to clear out enemy troops, then deploy your own ground troops to seize control. Regular space weapons can be used for causing suppression to defending troops. ![]() Leaders Each realm can have unique characters called leaders. These leaders can act as governors, fleet commanders and rulers. Each of the leader will gain perks which give bonus(negative or positive) on task they are performing. Leaders have limited life span and they will die for old age, but new ones can be replace the old one. Some rulers can have heirs which will eventually replace parents. These leaders can have also internal power struggles in certain government types. ![]() The history After a game players are given a quick overview of major galactic events and how other realms did during the game. There will be also history events of all major events that leaders did during their time in the game. ![]() The Story When you start the game, background story will be generated for your realm. At the end of the game you can see your realm's full story. There is also possible to see other realms' stories. ![]() System requirements: Minimum requirements: PC with Java JRE11 4 GB of RAM 200 MB space on disc Display at least 1024x768 resolution Recommended system: PC with Java JRE11 CPU with 2 cores 4 GB of RAM 200 MB space on disc Display with 1920x1080 resolution Philips HUE bridge with 1 - 3 color lights Changes: v0.27.0 New features and updates: Space race editor, allows player to make custom space races. Government editor, allows player to make custom governments. Alonian image, namegenerators, speeches, bridges and ships are available for custom space race. Mod support for loading custom speeches, bridges and ship images. Improved explanation about planet's suitability. Random starting scenario is no longer such that Realm immediately starts losing population. New ready made space race called Fernids. These guys are getting food via photosynthesis. Allow human player to declare to be winner and let AI play game till end. So called Snowman option. Move external files into user's home folder. Improved AI for planet handling and building selection. If alliance member makes peace with third party, also other alliance party should get peace. Possibility to ask third party planet locations when in defesive pact against third party. Improved AI tactics when attacking against starbases and orbitals. Improved challenging AI exploring algorithm. Improved jammers in game. Doomed starting scenarios should be visible in background story. Tutorial texts has been improved. New UI Scheme called Dangerous Yellow. High contrast grid option when playing in bright daylight. Bugfixes: Fixed issue where colonization technology could be research even though it had no use. Fixed bug where Realm was lost but alliance with was still active. Fixed possible null pointer on exploring pirate lair. Fixed possible null pointer on artifact research. Fixed AI handling of artificial planets. Fixed bug where artificial planets could have tectonics. Fixed bug which caused space pirates not working after creating new space race system. Fixed bug where realm color did not change in realm setup view in dropdown menu. Fixed bug where Alteirians did not obsolete their Minor orbitals. They could have multiple these. Click here to visit the author's website. Continue below for the main download link. |
||||||||
Downloads | Views | Developer | Last Update | Version | Size | Type | Rank | |
34 | 222 | Tuomo Untinen <img src="https://www.oldergeeks.com/downloads/gallery/thumbs/ORofS1_th.png"border="0"> | Feb 13, 2025 - 12:12 | 0.27.0 | 174.27MB | ZIP | ![]() |
|
File Tags | ||||||||
of Realm Open Stars v0.27.0 |
Click to Rate File     Share it on Twitter → Tweet
|