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File Name | Rating | Downloads | ||
Deep Space Fire Deep Space Fire Deep Space Fire is a game based on a popular board game called Battleship, for two players. Build your own fleet of ships and fight against a computer-controlled enemy in ten epic battles! The mechanics of Battleship Each player has their own board, which they populate with ships. The ships can be rotated in 2 ways, but they cannot touch each other. The point of the game is to select a block on the enemy board, and destroy all enemy ships before they destroy yours. If a player does not hit a ship, the opponent tries next, otherwise the player gets a chance to do the next move immediately. The player who destroys all of the opponent's ships wins. Improvements Deep Space Fire offers several improvements of the original concept. For each won battle, you gain points which you can invest into expanding your fleet, which will help you in the next battle. The objective is to take over 10 enemy territories, while maintaining enough points to produce ships for your fleet. |
6,524 | Sep 28, 2016 Satik64 |
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Frets on Fire 1.3.110 Frets on Fire 1.3.110 Frets on Fire is a game of musical skill and fast fingers. The aim of the game is to play guitar with the keyboard as accurately as possible. Features Playing pose Unique inverted keyboard gameplay style Support for guitar controllers and generic joysticks Includes a song editor for making your own tunes Compete with others on the World Charts Hundreds of songs composed by the community Supports importing Guitar Hero™ I and Guitar Hero™ II songs Multiplatform; runs on Windows™, Linux®, Mac OS X™ and FreeBSD® Open source, full Python source code available Requirements 128 MB of RAM A fairly fast OpenGL graphics card with decent drivers Windows:Direct X compatible sound card Linux:SDL compatible sound card; SDL library installed Mac OS X: Intel processor Credits Frets on Fire was created as an entry to the Assembly 2006 Game Development Competition by Unreal Voodoo. It placed first in the competition. The original team members are: Game Design, Programming Sami Kyöstilä Music, Sound Effects Tommi Inkilä Graphics Joonas Kerttula Jürgen Mikko Korkiakoski |
5,711 | Jun 24, 2016 Unreal Voodoo |
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