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OpenHV v20240401 OpenHV v20240401 An Open Source Pixelart Science-Fiction Real-Time-Strategy game. A mod for OpenRA based on the Hard Vacuum design by Daniel Cook. It aims to be an open content real-time strategy game with no exceptions. Set in the distant future where mega corporation battle themselves this standalone title comes with multiplayer (LAN and internet) support, competent skirmish bots as well as an integrated map editor. It allows for spectators to join and replays to be shared. Changes: 20240401 Pre-release Fixed start cash 💵 in fire watch 🚒 mission. Fixed rendering glitches with mothership. Fixed not all unit production buildings allowing power down. Fixed not all helicopters being able to automatically target other aircraft. Fixed miners not deploying when blocked by actors. Fixed scrap blocking miners from deploying at resource nodes. Fixed capturing base building unlocking the whole tech tree. Fixed teleport network not disabling when powered down. Fixed empty storage indicator and replaced it with estimated income. Fixed the build menu not appearing when main base is lost and builder not selected. Fixed broken sand/grass/snow to tech tile transitions. Fixed tankers entering enemy resource towers. Added the 3 x 3 = 9 map remake. Added new 8 player map Rain in the Fight. Added new map Diminishing Results replacing Diminishing Returns. Added new map Meiotic Division. Added more street lamps. 💡 Added chat history support. Added a no build zone 🚧 around all resource extractors to prevent blocking. Added shadows to intelligent ... |
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1,684 | Jun 05, 2024 Matthias Mailänder ![]() |
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